3-person project to create a virtual environment within the UDK program. My contributions included the base environmental plane, rocks, trees (created with tree[d]), and all aspects of the bunny character, from concept to final animated product.
Tools Used: Maya 2013, Photoshop CS5, UDK 3, tree[d]
Environment Modeling and Layout/Character Modeling/Texturing/Rigging
BB Environment
Rabid Cheese Bunny v.1