Modeling/Texturing Image Portfolio

The following images are a showcase of my modeling and texturing projects. To view my animation and rigging work, please check out my Demo Reels. My Resume can be found here.

Solo Projects

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The Real Guy, The Best Guy

Character Model, May 2014

3D rendition of the YouTube personality of Chris “Sips” Lovasz in his famous spaceman outfit. Based heavily off of the 2d depictions by artist Nina Serena.

Tools Used: MakeHuman 1.0 Alpha 8, Maya 2014, Mudbox 2014, Photoshop CS6, Headus UV Layout, mental ray

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ArenaNet Character Artist Internship Test

Character Model, March 2014

 

 High Resolution Mesh

 

Low Resolution Mesh

Internship test assignment to create a high-detailed character model with strict low-poly limits (7500 tris, one 1k diffuse, specular, normal, and 1-bit alpha maps).

Tools Used: MakeHuman 1.0 Alpha 8, Maya 2014, Mudbox 2014, Photoshop CS6, Headus UV Layout, mental ray

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11 Second Club: Age and Youth

Texturing/Lighting/Rendering, Sept 2013

 

 

Modeling

 

Car/Engine

Workbench/Tools

Toolchest/Extras

Environment and props for my 11SC September 2013 animation entry.

Tools Used: Maya 2014, Photoshop CS6, Headus UV Layout, mental ray

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Rabid Cheese Bunny Project

Environment and Character Modeling/Texturing/Rigging/Animation/Rendering, Spring 2013

 

Rabid Cheese Bunny v.2

Pillar

Bun Hole

Desk

Bed

Carrot Tree

Crate

Mailbox

My thesis project at UTD. The goal was to experience all areas of animation production that I could manage within a single semester on my own in efforts to have a firm grasp on all aspects of production and how they intertwine, allowing me to better communicate and collaborate on all future productions, as well as ensuring that I take all lengths of the pipeline into proper consideration when working. In addition, this was my introductory project to Mudbox, which I have now incorporated as one of my key tools in modeling and texturing.

Tools Used: Maya 2013, Mudbox 2013, Photoshop CS6, Headus UV Layout, mental ray

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Collaborative Projects

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Mermaid Cove

Modeling/Environment Design/Texture Painting, Fall 2012

Tools Used: Maya 2013, UDK 3

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Bunker Bunnies

Environment Modeling and Design/Character Modeling/Texturing/Rigging/Animation, Fall 2012

 

BB Environment

Rabid Cheese Bunny v.1

Tools Used: Maya 2013, Photoshop CS5, UDK 3

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Bird in a Cage – Modeling

 

Wing Pack – V.2

Wing Pack – V.1

Assorted Clutter

Tools Used: Maya 2012